02R96VCM CYFROWA KONSOLA MIKSERSKA
02R96VCM | ||
---|---|---|
Mixing capability | Mixing channels | 56 |
GROUP | 8 | |
AUX | 8 | |
MAIN | Stereo | |
Input channel functions | Gate, Attenuator, 4-band PEQ, 2x Compressor, Delay, Pan | |
Output channel functions | Attenuator, 4-band PEQ, Compressor, Delay | |
On-board processors | 4x SPX multi effectors | |
I/O | Mic inputs | 16 |
Phantom power | +48V DC; ON/OFF per channel | |
Line inputs | 4x Stereo, 2x 2tr in | |
AD converter | 24-bit; 128-time over sampling | |
Line outputs | Stereo output, Studio monitor output, C-R monitor output, 8x Omni output | |
DA converter | 24-bit; 128-time over sampling | |
Digital I/O | 3x 2tr in/out, Cascade I/O | |
Expansion slots | 4x Mini-YGDAI (16-in/16-out) | |
Control and others | To Host(USB/Serial), Control(GPI), MIDI, Time code in (SMPTE/MTC), Word clock I/O | |
Internal processing | 32bit, Accumulator: 58bit | |
Sampling frequency rate | Internal | 44.1 kHz, 48 kHz, 88.2 kHz, 96 kHz |
External | 44.1kHz/88.2kHz (-10%) - 48kHz/96kHz (+6%) | |
Signal delay | Less than 2.0ms (@48kHz), Less than 1.1ms (@96kHz) | |
Total harmonic distortion | Less than 0.05% (20Hz-40kHz) | |
Frequency response | 0, +0.5, -1.5dB 20Hz-40kHz | |
Dynamic range | DA: 110dB; AD+DA: 105dB | |
Hum & noise level | Equivalent input noise | -128dBu |
Residual output noise | -92dBu | |
Crosstalk | -80dB | |
Power requirements | AC100V, 120V, 220-240V 50/60 Hz | |
Power consumption | 200W | |
Dimensions | W | 667mm; 26-1/4in |
H | 239mm; 9-7/16in | |
D | 697mm; 27-7/16in | |
Net weight | 34kg; 75lbs | |
Accessories | Owner’s Manual, Studio Manager Installation Guide, AC power cord |
Library
Analog Input Characteristics
* 0dB=0.775 Vrms
* 0dBV=1.00 Vrms.
* +48V DC(phantom power) is supplied to CH INPUT(1-24) XLR type connector via each individual switch.
Analog Output Characteristics
* +18dB, +4dBV selectable (Internal SW)
0dBV=.00 Vrms.
0dB=0.775 Vrms.
Digital Input Characteristics
Digital Output Characteristics
Effects
Delays
Modulation-based Effects
Guitar Effects
Dynamic Effects
Combination Effects
Others
*1 These effects can be recalled only to Effects processors #1.
*2 Since these effects types require four DSPs, the total number of effects processors is reduced by three when one of these types is used. For example, if REVERB 5.1 is used with effects processor #1, processors 2-4 are unavailable.
*3 Preset numbers are reserved for Add-On Effects. Effects that are not installed appear in gray and are unavailable for use.